Clothing Simulation

Clothing Simulation

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Actions

Cloth Config Updated

Called to update the cloth config without restarting the simulation.

Target is Clothing Simulation Interactor

Disable Gravity Override

Disable any currently set gravity override.

Target is Clothing Simulation Interactor

Enable Gravity Override

Set a new gravity override and enable the override.

Target is Clothing Simulation Interactor

Get Clothing Interactor

Return a cloth interactor for this simulation.

Target is Clothing Simulation Interactor

Get Num Cloths

Return the number of cloths run by the simulation.

Target is Clothing Simulation Interactor

Get Num Dynamic Particles

Return the number of dynamic (simulated) particles.

Target is Clothing Simulation Interactor

Get Num Iterations

Return the solver number of iterations. This could be different from the number set if the simulation hasn't updated yet.

Target is Clothing Simulation Interactor

Get Num Kinematic Particles

Return the number of kinematic (animated) particles.

Target is Clothing Simulation Interactor

Get Num Substeps

Return the solver number of subdivisions./ This could be different from the number set if the simulation hasn't updated yet.

Target is Clothing Simulation Interactor

Get Simulation Time

Return the instant average simulation time in ms.

Target is Clothing Simulation Interactor

Is Section Using Cloth

Checks whether the provided section is using APEX cloth. if bCheckCorrespondingSections is true disabled sections will defer to correspond sections to see if they use cloth (non-cloth sections are disabled and another section added when cloth is enabled, using this flag allows for a check on the original section to succeed)

Target is Skeletal Mesh

Physics Asset Updated

Called to update collision status without restarting the simulation.

Target is Clothing Simulation Interactor

Reset and Teleport

Reset and Teleport

Target is Chaos Clothing Interactor

Set Aerodynamics

  1. This function cannot set different Low and High values for the Drag and Lift weight maps. Use SetWind instead.

Target is Chaos Clothing Interactor

Set Anim Drive

Set Anim Drive

Target is Chaos Clothing Interactor

Set Anim Drive Damper Stiffness

Set the stiffness of the resistive damping force for anim drive

Target is Clothing Simulation Interactor Nv

Set Anim Drive Linear

Set Anim Drive Linear

Target is Chaos Clothing Interactor

Set Anim Drive Spring Stiffness

Set the stiffness of the spring force for the animation drive.

Target is Clothing Simulation Interactor

Set Backstop

Set Backstop

Target is Chaos Clothing Interactor

Set Collision

Set Collision

Target is Chaos Clothing Interactor

Set Damping

Set Damping

Target is Chaos Clothing Interactor

Set Gravity

Set Gravity

Target is Chaos Clothing Interactor

Set Long Range Attachment

Set Long Range Attachment

Target is Chaos Clothing Interactor

Set Long Range Attachment Linear

Set Long Range Attachment Linear

Target is Chaos Clothing Interactor

Set Material

Set Material

Target is Chaos Clothing Interactor

Set Material Linear

Set Material Linear

Target is Chaos Clothing Interactor

Set Max Num Iterations

Set the maximum number of solver iterations.

Target is Clothing Simulation Interactor

Set Num Iterations

Set the number of time dependent solver iterations.

Target is Clothing Simulation Interactor

Set Num Substeps

Set the number of substeps or subdivisions.

Target is Clothing Simulation Interactor

Set Velocity Scale

Set Velocity Scale

Target is Chaos Clothing Interactor

Set Wind

Set Wind

Target is Chaos Clothing Interactor