Load Blueprint Class

Load Blueprint Class

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Windows

macOS

Linux

Load a Blueprint asset from the Content Browser and return its generated class. It will verify if the object is already loaded and only load it if it's necessary.

Target is Editor Asset Library

Load Blueprint Class
Asset Path
Return Value
Select Class

Inputs

In
Exec
Asset Path
String

Asset Path of the Blueprint asset.

Outputs

Out
Exec
Return Value
Object Class Reference

Found or loaded class.