Fly to Location ECEF

Fly to Location ECEF

Choose your operating system:

Windows

macOS

Linux

Begin a smooth camera flight to the given ECEF destination such that the camera ends at the specified yaw and pitch. The flight can be enforced or canceled if the user moves the pawn

Target is Round Planet Pawn

Fly to Location ECEF
Target
ECEFDestination
X0
Y 0
Z 0
Yaw at Destination
Pitch at Destination
Can Interrupt by Moving

Inputs

In
Exec
Target
Round Planet Pawn Object Reference
ECEFDestination
Vector (by ref)
Yaw at Destination
Float (double-precision)
Pitch at Destination
Float (double-precision)
Can Interrupt by Moving
Boolean

Outputs

Out
Exec