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Actions
Clear Ability |
Removes the specified ability. This will be ignored if the actor is not authoritative. Target is Ability System Component |
Clear All Abilities |
Wipes all 'given' abilities. This will be ignored if the actor is not authoritative. Target is Ability System Component |
Clear All Abilities with Input ID |
Clears all abilities bound to a given Input ID This will be ignored if the actor is not authoritative Target is Ability System Component |
Find All Abilities Matching Query |
Returns an array with all abilities that match the provided Gameplay Tag Query Target is Ability System Component |
Find All Abilities with Input ID |
Returns an array with all abilities bound to an Input ID value Target is Ability System Component |
Find All Abilities with Tags |
Returns an array with all abilities that match the provided tags Target is Ability System Component |
Get All Abilities |
Returns an array with all granted ability handles NOTE: currently this doesn't include abilities that are mid-activation Target is Ability System Component |
Give Ability |
Grants a Gameplay Ability and returns its handle. This will be ignored if the actor is not authoritative. Target is Ability System Component |
Give Ability And Activate Once |
Grants a Gameplay Ability, activates it once, and removes it. This will be ignored if the actor is not authoritative. Target is Ability System Component |
Input Cancel |
Sends a local player Input Cancel event, notifying abilities Target is Ability System Component |
Input Confirm |
Sends a local player Input Confirm event, notifying abilities Target is Ability System Component |
Press Input ID |
Target is Ability System Component |
Release Input ID |
Sends a local player Input Released event with the provided Input ID, notifying any bound abilities Target is Ability System Component |