Get Gameplay Attribute Value

Get Gameplay Attribute Value

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Returns the current value of the given gameplay attribute, or zero if the attribute is not found. NOTE: This doesn't take predicted gameplay effect modifiers into consideration, so the value may not be accurate on clients at all times.

Target is Ability System Component

Get Gameplay Attribute Value
Target
Attribute
Found
Return Value

Inputs

Target
Ability System Component Object Reference
Attribute
Gameplay Attribute Structure

The gameplay attribute to query

Outputs

Found
Boolean

Set to true if the attribute exists in this component

Return Value
Float (single-precision)