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Draws a textured quad on the HUD. Assumes 1:1 texel density.
Target is HUD
Select Asset
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In
Exec
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Target
HUD Object Reference
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Texture
Texture Object Reference
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Texture to draw. |
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Screen X
Float (single-precision)
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Screen-space X coordinate of upper left corner of the quad. |
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Screen Y
Float (single-precision)
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Screen-space Y coordinate of upper left corner of the quad. |
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Scale
Float (single-precision)
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Scale multiplier to control size of the text. |
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Scale Position
Boolean
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Whether the "Scale" parameter should also scale the position of this draw call. |
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Out
Exec
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