Level Snapshots

Level Snapshots

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Actions

Add Child

Adds a child you already created to this filter

If you intend to save your filter, add children using CreateChild.

Target is Parent Filter

Apply Snapshot to World

Applies the snapshot to the world. If no filter is specified, the entire snapshot is applied.

Target is Level Snapshots Function Library

Create Child

Creates an instanced child. If you intend to save this filter, you should use this function instead of SetExternalChild;

Target is Negation Filter

Create Filter by Class

Create Filter by Class

Target is Filter Blueprint Function Library

Generate Thumbnail for Snapshot Asset

If the snapshot is saved in the registry, takes a screenshot of the editor scene and sets it as thumnail for the snapshot.

Target is Level Snapshots Editor Function Library

Get Capture Time

Get Capture Time

Target is Level Snapshot

Get Child

Get Child

Target is Negation Filter

Get Children

Gets the children in this filter

Target is Parent Filter

Get Map Path

Get Map Path

Target is Level Snapshot

Get Property Name

Gets only the property name of a property.

Target is Property Blueprint Function Library

Get Property Origin Path

Returns a path containing information which class declare the property.

Target is Property Blueprint Function Library

Get Snapshot Description

Get Snapshot Description

Target is Level Snapshot

Get Snapshot Name

Get Snapshot Name

Target is Level Snapshot

Is Actor Valid

Target is Level Snapshot Blueprint Filter

Is Added Actor Valid

This is called when an actor was added to the world since the snapshot had been taken.

Target is Level Snapshot Blueprint Filter

Is Added Component Valid

This is called when a component was added to the world since the snapshot had been taken.

Target is Level Snapshot Blueprint Filter

Is Deleted Actor Valid

This is called when an actor was removed from the world since the snapshot had been taken.

Target is Level Snapshot Blueprint Filter

Is Deleted Component Valid

This is called when a component was removed from an actor since the snapshot had been taken.

Target is Level Snapshot Blueprint Filter

Is Property Valid

Target is Level Snapshot Blueprint Filter

Load Snapshot Actor

Loads the actor identified by Params. You can use this for advanced filter queries.

Target is Property Blueprint Function Library

Parse Level Snapshots Tokens in Text

Parse Level Snapshots Tokens in Text

Target is Level Snapshots Editor Settings

Removed Child

Removes a child from this filter

Target is Parent Filter

Set External Child

Creates an instanced child. If you intend to save this filter, you should use CreateChild;

Target is Negation Filter

Set Snapshot Description

Set Snapshot Description

Target is Level Snapshot

Set Snapshot Name

Sets the name of this snapshot.

Target is Level Snapshot

Take and Save Level Snapshot Editor World

Uses TakeLevelSnapshotAndSaveToDisk() and assumes Editor World

Target is Level Snapshots Editor Function Library

Take Level Snapshot

Take Level Snapshot

Target is Level Snapshots Function Library

Take Level Snapshot and Save to Disk

@brief Creates a new Level Snapshot asset in the content browser and then captures the target world

Target is Level Snapshots Editor Function Library