Create Triangle with ID

Create Triangle with ID

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Adds a new triangle to the mesh with the given ID. This will also make an encapsulating polygon, and any missing edges.

Target is Mesh Description Base

Create Triangle with ID
Target
Select Asset
Triangle ID
Polygon Group ID
Vertex Instance IDs
New Edge IDs

Inputs

In
Exec
Target
Mesh Description Base Object Reference
Triangle ID
Triangle ID Structure
Polygon Group ID
Polygon Group ID Structure
Vertex Instance IDs
Array of Vertex Instance ID Structures

Outputs

Out
Exec
New Edge IDs
Array of Edge ID Structures