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Add Root Motion Modifier Skew Warp
Target is Skew Warp
Select Asset
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Select Asset
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In
Exec
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Motion Warping Comp
Motion Warping Component Object Reference
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Animation
Anim Sequence Base Object Reference
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Start Time
Float (single-precision)
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End Time
Float (single-precision)
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Warp Target Name
Name
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Warp Point Anim Provider
EWarpPointAnimProvider Enum
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Warp Point Anim Transform
Transform
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Warp Point Anim Bone Name
Name
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Warp Translation
Boolean
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Ignore Z Axis
Boolean
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Warp Rotation
Boolean
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Rotation Type
EMotionWarpRotationType Enum
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Warp Rotation Time Multiplier
Float (single-precision)
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Out
Exec
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Return Value
Skew Warp Object Reference
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Add Root Motion Modifier Skew Warp |