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Actions
Enable Interpolation Mode |
Enable Interpolation Mode Target is Parametric Movement Component |
Flush Net Dormancy |
Forces dormant actor to replicate but doesn't change NetDormancy state (i.e., they will go dormant again if left dormant) Target is Actor |
Force Net Update |
Force actor to be updated to clients/demo net drivers Target is Actor |
Get Local Role |
Returns how much control the local machine has over this actor. Target is Actor |
Get Remote Role |
Returns how much control the remote machine has over this actor. Target is Actor |
Has Authority |
Returns whether this actor has network authority Target is Actor |
Is Dedicated Server |
Returns whether this is running on a dedicated server Target is Kismet System Library |
Is Server |
Returns whether the world this object is in is the host or not Target is Kismet System Library |
Is Standalone |
Returns whether this game instance is stand alone (no networking). Target is Kismet System Library |
Mark Property Dirty |
Mark replicated property as dirty with the Push Model networking system Target is Net Push Model Helpers |
Set Net Dormancy |
Puts actor in dormant networking state Target is Actor |
Set Replicate Movement |
Set whether this actor's movement replicates to network clients. Target is Actor |
Set Replicates |
Set whether this actor replicates to network clients. When this actor is spawned on the server it will be sent to clients as well. Properties flagged for replication will update on clients if they change on the server. Internally changes the RemoteRole property and handles the cases where the actor needs to be added to the network actor list. Target is Actor |
Tear Off |
Networking - Server - TearOff this actor to stop replication to clients. Will set bTearOff to true. Target is Actor |