URig Hierarchy Controller

URig Hierarchy Controller

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Actions

Add Bone

Adds a bone to the hierarchy

Target is Rig Hierarchy Controller

Add Control

Adds a control to the hierarchy

Target is Rig Hierarchy Controller

Add Curve

Adds a curve to the hierarchy

Target is Rig Hierarchy Controller

Add Null

Adds a null to the hierarchy

Target is Rig Hierarchy Controller

Add Parent

Adds a new parent to an element. For elements that allow only one parent the parent will be replaced (Same as ::SetParent).

Target is Rig Hierarchy Controller

Add Rigid Body

Adds a rigidbody to the hierarchy

Target is Rig Hierarchy Controller

Clear Selection

Clears the selection

Target is Rig Hierarchy Controller

Deselect Element

Deselects or deselects an element in the hierarchy

Target is Rig Hierarchy Controller

Duplicate Elements

Duplicate the given elements

Target is Rig Hierarchy Controller

Export Selection to Text

Exports the selected items to text

Target is Rig Hierarchy Controller

Export to Text

Exports a list of items to text

Target is Rig Hierarchy Controller

Generate Python Commands

Generate Python Commands

Target is Rig Hierarchy Controller

Get Control Settings

Returns the control settings of a given control

Target is Rig Hierarchy Controller

Get Hierarchy

Returns the hierarchy currently linked to this controller

Target is Rig Hierarchy Controller

Import Bones

Imports an existing skeleton to the hierarchy

Target is Rig Hierarchy Controller

Import Bones from Asset

Imports an existing skeleton to the hierarchy

Target is Rig Hierarchy Controller

Import Curves

Imports all curves from a skeleton to the hierarchy

Target is Rig Hierarchy Controller

Import Curves from Asset

Imports all curves from a skeleton to the hierarchy

Target is Rig Hierarchy Controller

Import from Text

Imports the content of a text buffer to the hierarchy

Target is Rig Hierarchy Controller

Mirror Elements

Mirrors the given elements

Target is Rig Hierarchy Controller

Remove All Parents

Removes all parents from an element in the hierarchy.

Target is Rig Hierarchy Controller

Remove Element

Removes an existing element from the hierarchy

Target is Rig Hierarchy Controller

Remove Parent

Removes an existing parent from an element in the hierarchy. For elements that allow only one parent the element will be unparented (same as ::RemoveAllParents)

Target is Rig Hierarchy Controller

Rename Element

Renames an existing element in the hierarchy

Target is Rig Hierarchy Controller

Select Element

Selects or deselects an element in the hierarchy

Target is Rig Hierarchy Controller

Set Control Settings

Sets a control's settings given a control key

Target is Rig Hierarchy Controller

Set Hierarchy

Sets the hierarchy currently linked to this controller

Target is Rig Hierarchy Controller

Set Parent

Sets a new parent to an element. For elements that allow more than one parent the parent list will be replaced.

Target is Rig Hierarchy Controller

Set Selection

Sets the selection based on a list of keys

Target is Rig Hierarchy Controller