Get Dynamic Material

Get Dynamic Material

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Gets the material that allows changes to parameters at runtime. The brush must already have a material assigned to it, if it does it will automatically be converted to a MID.

Target is Widget Blueprint Library

Get Dynamic Material
Brush
Return Value
Select Asset

Inputs

Brush
Slate Brush Structure (by ref)

Outputs

Return Value
Material Instance Dynamic Object Reference

A material that supports dynamic input from the game.