unreal.AITask_UseSmartObject

class unreal.AITask_UseSmartObject(outer=None, name='None')

Bases: unreal.AITask

AITask Use Smart Object

C++ Source:

  • Plugin: SmartObjects

  • Module: SmartObjectsModule

  • File: AITask_UseSmartObject.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_finished (GenericGameplayTaskDelegate): [Read-Write] On Finished

  • owner_controller (AIController): [Read-Write] Owner Controller

property on_finished

[Read-Write] On Finished

Type

(GenericGameplayTaskDelegate)