unreal.ARSessionPayload

class unreal.ARSessionPayload(config_flags=0, default_mesh_material=None, default_wireframe_mesh_material=None)

Bases: unreal.StructBase

ARSession Payload

C++ Source:

  • Module: AugmentedReality

  • File: ARComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • config_flags (int32): [Read-Write] Config Flags

  • default_mesh_material (MaterialInterface): [Read-Write] Default Mesh Material

  • default_wireframe_mesh_material (MaterialInterface): [Read-Write] Default Wireframe Mesh Material

property config_flags

[Read-Only] Config Flags

Type

(int32)

property default_mesh_material

[Read-Only] Default Mesh Material

Type

(MaterialInterface)

property default_wireframe_mesh_material

[Read-Only] Default Wireframe Mesh Material

Type

(MaterialInterface)