unreal.ARWorldMappingState

class unreal.ARWorldMappingState

Bases: unreal.EnumBase

Gives feedback as to whether the AR data can be saved and relocalized or not

C++ Source:

  • Module: AugmentedReality

  • File: ARTypes.h

MAPPED

World mapping has mapped the area and is fully relocalizable

Type

3

NOT_AVAILABLE

World mapping is not available

Type

0

STILL_MAPPING_NOT_RELOCALIZABLE

World mapping is still in progress but without enough data for relocalization

Type

1

STILL_MAPPING_RELOCALIZABLE

World mapping is still in progress but there is enough data captured for relocalization

Type

2