unreal.AbilityTask_WaitInputRelease
¶
- class unreal.AbilityTask_WaitInputRelease(outer=None, name='None')¶
Bases:
unreal.AbilityTask
Waits until the input is released from activating an ability. Clients will replicate a ‘release input’ event to the server, but not the exact time it was held locally. We expect server to execute this task in parallel and keep its own time.
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityTask_WaitInputRelease.h
Editor Properties: (see get_editor_property/set_editor_property)
on_release
(InputReleaseDelegate): [Read-Write] On Release
- property on_release¶
[Read-Write] On Release
- Type