unreal.ActorDataLayer

class unreal.ActorDataLayer(name='None')

Bases: unreal.StructBase

Actor Data Layer

C++ Source:

  • Module: Engine

  • File: ActorDataLayer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Name): [Read-Only] Name: The name of this layer

property name

[Read-Only] Name: The name of this layer

Type

(Name)