unreal.AlembicImportType

class unreal.AlembicImportType

Bases: unreal.EnumBase

Enum that describes type of asset to import

C++ Source:

  • Plugin: AlembicImporter

  • Module: AlembicLibrary

  • File: AbcImportSettings.h

GEOMETRY_CACHE

Imports the Alembic file as flipbook and matrix animated objects

Type

1

SKELETAL

Imports the Alembic file as a skeletal mesh containing base poses as morph targets and blending between them to achieve the correct animation frame

Type

2

STATIC_MESH

Imports only the first frame as one or multiple static meshes

Type

0