unreal.AnimBlueprintFunctionPinInfo

class unreal.AnimBlueprintFunctionPinInfo

Bases: unreal.StructBase

Required info for reconstructing a manually specified pin

C++ Source:

  • Module: AnimGraph

  • File: AnimGraphNode_LinkedInputPose.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Name): [Read-Write] Name: The name of this parameter

  • type (EdGraphPinType): [Read-Write] Type: The type of this parameter