- class unreal.AnimGroupRole¶
EAnim Group Role
This node will always be a follower (unless there are only followers, in which case the first one ticked wins).
This node will always be a leader (if more than one node is AlwaysLeader, the last one ticked wins).
This node can be the leader, as long as it has a higher blend weight than the previous best leader.
This node will be excluded from the sync group while blending in. Once blended in it will be a follower until blended out
This node will be excluded from the sync group while blending in. Once blended in it will be the sync group leader until blended out