unreal.AnimNode_MakeDynamicAdditive
¶
- class unreal.AnimNode_MakeDynamicAdditive(base=[], additive=[], mesh_space_additive=False)¶
Bases:
unreal.AnimNode_Base
Anim Node Make Dynamic Additive
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_MakeDynamicAdditive.h
Editor Properties: (see get_editor_property/set_editor_property)
additive
(PoseLink): [Read-Write] Additive: Pose to make additivebase
(PoseLink): [Read-Write] Base: Reference pose for additive delta calculationmesh_space_additive
(bool): [Read-Write] Mesh Space Additive: Do additive delta calculation in mesh space