unreal.ApplicationState

class unreal.ApplicationState

Bases: unreal.EnumBase

application state when the game receives a notification

C++ Source:

  • Module: Engine

  • File: BlueprintPlatformLibrary.h

ACTIVE

The Application was active when receiving the notification

Type

3

BACKGROUND

The Application was in the background when receiving the notification

Type

2

INACTIVE

The Application was inactive when receiving the notification

Type

1

UNKNOWN

The Application was in an unknown state when receiving the notification

Type

0