unreal.ApplicationState
¶
- class unreal.ApplicationState¶
Bases:
unreal.EnumBase
application state when the game receives a notification
C++ Source:
Module: Engine
File: BlueprintPlatformLibrary.h
- ACTIVE¶
The Application was active when receiving the notification
- Type
3
- BACKGROUND¶
The Application was in the background when receiving the notification
- Type
2
- INACTIVE¶
The Application was inactive when receiving the notification
- Type
1
- UNKNOWN¶
The Application was in an unknown state when receiving the notification
- Type
0