unreal.AssetMapping

class unreal.AssetMapping

Bases: unreal.StructBase

This defines one asset mapping

C++ Source:

  • Module: Engine

  • File: AssetMappingTable.h

Editor Properties: (see get_editor_property/set_editor_property)

  • source_asset (AnimationAsset): [Read-Write] Source Asset: source asset *

  • target_asset (AnimationAsset): [Read-Write] Target Asset: source asset *