unreal.AssetMappingTable

class unreal.AssetMappingTable(outer=None, name='None')

Bases: unreal.Object

UAssetMappingTablethat has AssetMappingTableging data
  • used for retargeting

  • support to share different animations

C++ Source:

  • Module: Engine

  • File: AssetMappingTable.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mapped_assets (Array(AssetMapping)): [Read-Only] Mapped Assets: Mappin of asset between source and target *