unreal.AudioGameplayCondition

class unreal.AudioGameplayCondition(outer=None, name='None')

Bases: unreal.Interface

Audio Gameplay Condition

C++ Source:

  • Plugin: AudioGameplay

  • Module: AudioGameplay

  • File: IAudioGameplayCondition.h

condition_met() bool

Basic condition check

Returns

true if condition is met

Return type

bool

condition_met_position(position) bool

Allows testing a condition against a provided position.

Parameters

position (Vector) – The location to be considered

Returns

true if condition is met

Return type

bool