unreal.AudioMixerChannelType
¶
- class unreal.AudioMixerChannelType¶
Bases:
unreal.EnumBase
A copy of Audio::EAudioMixerChannel::Type to get around UHT’s refusal of namespaces
C++ Source:
Module: AudioMixer
File: AudioMixerBlueprintLibrary.h
- BACK_CENTER¶
8
- BACK_LEFT¶
4
- BACK_RIGHT¶
5
- CHANNEL_TYPE_COUNT¶
19
- DEFAULT_CHANNEL¶
0
- FRONT_CENTER¶
2
- FRONT_LEFT¶
0
- FRONT_LEFT_OF_CENTER¶
6
- FRONT_RIGHT¶
1
- FRONT_RIGHT_OF_CENTER¶
7
- LOW_FREQUENCY¶
3
- SIDE_LEFT¶
9
- SIDE_RIGHT¶
10
- TOP_BACK_CENTER¶
16
- TOP_BACK_LEFT¶
15
- TOP_BACK_RIGHT¶
17
- TOP_CENTER¶
11
- TOP_FRONT_CENTER¶
13
- TOP_FRONT_LEFT¶
12
- TOP_FRONT_RIGHT¶
14
- UNKNOWN¶
18