unreal.AudioTextBoxStyle

class unreal.AudioTextBoxStyle(background_image=[[56.0, 28.0], [0.0, 0.0, 0.0, 0.0], [[0.0, 0.0, 0.0, 0.0], 0], [[4.0, 4.0, 4.0, 4.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.FIXED_RADIUS, False], None, SlateBrushDrawType.ROUNDED_BOX, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], background_color=[[0.0, 0.0, 0.0, 0.0], 0])

Bases: unreal.SlateWidgetStyle

Represents the appearance of an Audio Text Box

C++ Source:

  • Plugin: AudioWidgets

  • Module: AudioWidgets

  • File: AudioWidgetsSlateTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • background_color (SlateColor): [Read-Write] Background Color: Color used to draw the label background

  • background_image (SlateBrush): [Read-Write] Background Image: Image for the label border

property background_color

[Read-Write] Background Color: Color used to draw the label background

Type

(SlateColor)

property background_image

[Read-Write] Background Image: Image for the label border

Type

(SlateBrush)