unreal.AudioTextBoxStyle
¶
- class unreal.AudioTextBoxStyle(background_image=[[56.0, 28.0], [0.0, 0.0, 0.0, 0.0], [[0.0, 0.0, 0.0, 0.0], 0], [[4.0, 4.0, 4.0, 4.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.FIXED_RADIUS, False], None, SlateBrushDrawType.ROUNDED_BOX, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], background_color=[[0.0, 0.0, 0.0, 0.0], 0])¶
Bases:
unreal.SlateWidgetStyle
Represents the appearance of an Audio Text Box
C++ Source:
Plugin: AudioWidgets
Module: AudioWidgets
File: AudioWidgetsSlateTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
background_color
(SlateColor): [Read-Write] Background Color: Color used to draw the label backgroundbackground_image
(SlateBrush): [Read-Write] Background Image: Image for the label border
- property background_color¶
[Read-Write] Background Color: Color used to draw the label background
- Type
- property background_image¶
[Read-Write] Background Image: Image for the label border
- Type