unreal.AudioVolumeSubmixOverrideSettings

class unreal.AudioVolumeSubmixOverrideSettings(submix=None, submix_effect_chain=[], crossfade_time=0.0)

Bases: unreal.StructBase

Audio Volume Submix Override Settings

C++ Source:

  • Module: Engine

  • File: AudioVolume.h

Editor Properties: (see get_editor_property/set_editor_property)

  • crossfade_time (float): [Read-Write] Crossfade Time: The amount of time to crossfade to the override for the submix chain

  • submix (SoundSubmix): [Read-Write] Submix: The submix to override the effect chain of

  • submix_effect_chain (Array(SoundEffectSubmixPreset)): [Read-Write] Submix Effect Chain: The submix effect chain to override

property crossfade_time

[Read-Only] Crossfade Time: The amount of time to crossfade to the override for the submix chain

Type

(float)

property submix

[Read-Write] Submix: The submix to override the effect chain of

Type

(SoundSubmix)

property submix_effect_chain

[Read-Only] Submix Effect Chain: The submix effect chain to override

Type

(Array(SoundEffectSubmixPreset))