unreal.BakeScaleMethod
¶
- class unreal.BakeScaleMethod¶
Bases:
unreal.EnumBase
EBake Scale Method
C++ Source:
Plugin: MeshModelingToolsetExp
Module: MeshModelingToolsExp
File: BakeTransformTool.h
- BAKE_FULL_SCALE¶
bake all scale information, so the component has scale of 1 on all axes
- Type
0
- BAKE_NONUNIFORM_SCALE¶
bake the non-uniform scale, so the component has a uniform scale
- Type
1
- DO_NOT_BAKE_SCALE¶
do not bake any scaling
- Type
2