unreal.BlackboardEntry
¶
- class unreal.BlackboardEntry¶
Bases:
unreal.StructBase
blackboard entry definition
C++ Source:
Module: AIModule
File: BlackboardData.h
Editor Properties: (see get_editor_property/set_editor_property)
entry_category
(Name): [Read-Write] Entry Categoryentry_description
(str): [Read-Write] Entry Description: Optional description to explain what this blackboard entry does.entry_name
(Name): [Read-Write] Entry Nameinstance_synced
(bool): [Read-Write] Instance Synced: if set to true then this field will be synchronized across all instances of this blackboardkey_type
(BlackboardKeyType): [Read-Write] Key Type: key type and additional properties