unreal.BlueprintCompileMode
¶
- class unreal.BlueprintCompileMode¶
Bases:
unreal.EnumBase
Compile modes.
C++ Source:
Module: Engine
File: Blueprint.h
- DEFAULT¶
Use the default setting.
- Type
0
- DEVELOPMENT¶
Always compile in development mode (even when cooking).
- Type
1
- FINAL_RELEASE¶
Always compile in final release mode.
- Type
2