unreal.BlueprintCompileMode

class unreal.BlueprintCompileMode

Bases: unreal.EnumBase

Compile modes.

C++ Source:

  • Module: Engine

  • File: Blueprint.h

DEFAULT

Use the default setting.

Type

0

DEVELOPMENT

Always compile in development mode (even when cooking).

Type

1

FINAL_RELEASE

Always compile in final release mode.

Type

2