- class unreal.BlueprintType¶
Enumerates types of blueprints.
Blueprint that is const during execution (no state graph and methods cannot modify member variables).
Blueprint that serves as a container for functions to be used in other blueprints.
Blueprint that serves as an interface to be implemented by other blueprints.
Blueprint that handles level scripting.
Blueprint that serves as a container for macros to be used in other blueprints.