unreal.BlueprintType
¶
- class unreal.BlueprintType¶
Bases:
unreal.EnumBase
Enumerates types of blueprints.
C++ Source:
Module: Engine
File: Blueprint.h
- BPTYPE_CONST¶
Blueprint that is const during execution (no state graph and methods cannot modify member variables).
- Type
1
- BPTYPE_FUNCTION_LIBRARY¶
Blueprint that serves as a container for functions to be used in other blueprints.
- Type
5
- BPTYPE_INTERFACE¶
Blueprint that serves as an interface to be implemented by other blueprints.
- Type
3
- BPTYPE_LEVEL_SCRIPT¶
Blueprint that handles level scripting.
- Type
4
- BPTYPE_MACRO_LIBRARY¶
Blueprint that serves as a container for macros to be used in other blueprints.
- Type
2
- BPTYPE_NORMAL¶
Normal blueprint.
- Type
0