unreal.BrushEffectTerracing

class unreal.BrushEffectTerracing(terrace_alpha=0.0, terrace_spacing=256.0, terrace_smoothness=0.0, mask_length=0.0, mask_start_offset=0.0)

Bases: unreal.StructBase

Brush Effect Terracing

C++ Source:

  • Plugin: Landmass

  • Module: Landmass

  • File: BrushEffectsList.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mask_length (float): [Read-Write] Mask Length

  • mask_start_offset (float): [Read-Write] Mask Start Offset

  • terrace_alpha (float): [Read-Write] Terrace Alpha

  • terrace_smoothness (float): [Read-Write] Terrace Smoothness

  • terrace_spacing (float): [Read-Write] Terrace Spacing

property mask_length

[Read-Write] Mask Length

Type

(float)

property mask_start_offset

[Read-Write] Mask Start Offset

Type

(float)

property terrace_alpha

[Read-Write] Terrace Alpha

Type

(float)

property terrace_smoothness

[Read-Write] Terrace Smoothness

Type

(float)

property terrace_spacing

[Read-Write] Terrace Spacing

Type

(float)