unreal.BuiltInAttributesExtensions

class unreal.BuiltInAttributesExtensions(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Built in Attributes Extensions

C++ Source:

  • Module: Engine

  • File: BuiltInAttributeTypes.h

classmethod add_transform_attribute(anim_sequence_base, attribute_name, bone_name, keys, values) bool

Add Transform Attribute

Parameters
Return type

bool