unreal.CaptureResolution

class unreal.CaptureResolution(res_x=0, res_y=0)

Bases: unreal.StructBase

Structure representing a capture resolution

C++ Source:

  • Module: MovieSceneCapture

  • File: MovieSceneCaptureSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • res_x (int32): [Read-Write] Res X

  • res_y (int32): [Read-Write] Res Y

property res_x

[Read-Write] Res X

Type

(int32)

property res_y

[Read-Write] Res Y

Type

(int32)