unreal.CommonTextScrollStyle

class unreal.CommonTextScrollStyle(outer=None, name='None')

Bases: unreal.Object

  • —- All properties must be EditDefaultsOnly, BlueprintReadOnly !!! —–

  • We return the CDO to blueprints, so we cannot allow any changes (blueprint doesn’t support const variables)

C++ Source:

  • Plugin: CommonUI

  • Module: CommonUI

  • File: CommonTextBlock.h

Editor Properties: (see get_editor_property/set_editor_property)

  • end_delay (float): [Read-Write] End Delay

  • fade_in_delay (float): [Read-Write] Fade in Delay

  • fade_out_delay (float): [Read-Write] Fade Out Delay

  • speed (float): [Read-Write] Speed

  • start_delay (float): [Read-Write] Start Delay

property end_delay

[Read-Only] End Delay

Type

(float)

property fade_in_delay

[Read-Only] Fade in Delay

Type

(float)

property fade_out_delay

[Read-Only] Fade Out Delay

Type

(float)

property speed

[Read-Only] Speed

Type

(float)

property start_delay

[Read-Only] Start Delay

Type

(float)