unreal.CommonTextScrollStyle
¶
- class unreal.CommonTextScrollStyle(outer=None, name='None')¶
Bases:
unreal.Object
—- All properties must be EditDefaultsOnly, BlueprintReadOnly !!! —–
We return the CDO to blueprints, so we cannot allow any changes (blueprint doesn’t support const variables)
C++ Source:
Plugin: CommonUI
Module: CommonUI
File: CommonTextBlock.h
Editor Properties: (see get_editor_property/set_editor_property)
end_delay
(float): [Read-Write] End Delayfade_in_delay
(float): [Read-Write] Fade in Delayfade_out_delay
(float): [Read-Write] Fade Out Delayspeed
(float): [Read-Write] Speedstart_delay
(float): [Read-Write] Start Delay