unreal.ComponentEndOverlapSignature
¶
- class unreal.ComponentEndOverlapSignature(*args, **kwargs)¶
Bases:
unreal.MulticastDelegateBase
Delegate for notification of end of overlap with a specific component
- Parameters
overlapped_component (PrimitiveComponent) –
other_actor (Actor) –
other_comp (PrimitiveComponent) –
other_body_index (int32) –
C++ Source:
Module: Engine
File: PrimitiveComponent.h