unreal.ComponentTrackingActivatedSignature

class unreal.ComponentTrackingActivatedSignature(*args, **kwargs)

Bases: unreal.MulticastDelegateBase

Delegates

Parameters
  • device_id (int32) –

  • device_class (Name) –

  • device_model (str) –

C++ Source:

  • Plugin: SteamVR

  • Module: SteamVRInputDevice

  • File: SteamVRTrackingRefComponent.h