unreal.CompositionGraphCapturePasses

class unreal.CompositionGraphCapturePasses(value=[])

Bases: unreal.StructBase

Composition Graph Capture Passes

C++ Source:

  • Module: MovieSceneCapture

  • File: CompositionGraphCaptureProtocol.h

Editor Properties: (see get_editor_property/set_editor_property)

  • value (Array(str)): [Read-Write] Value: List of passes to record by name.

property value

[Read-Write] Value: List of passes to record by name.

Type

(Array(str))