unreal.ComposurePostProcessPassPolicy
¶
- class unreal.ComposurePostProcessPassPolicy(outer=None, name='None')¶
Bases:
unreal.Object
Abstract base class for setting up post passes. Used in conjuntion with UComposurePostProcessingPassProxy.
C++ Source:
Plugin: Composure
Module: Composure
File: ComposurePostProcessingPassProxy.h
- setup_post_process(scene_capture) MaterialInterface ¶
Setup Post Process
- Parameters
scene_capture (SceneCaptureComponent2D) –
- Returns
tonemapper_override (MaterialInterface):
- Return type