unreal.ConstantQNormalizationEnum

class unreal.ConstantQNormalizationEnum

Bases: unreal.EnumBase

EConstantQNormalizationEnum

Enumeration of available normalization schemes for ConstantQ frequency domain windows.

C++ Source:

  • Plugin: AudioSynesthesia

  • Module: AudioSynesthesia

  • File: ConstantQNRT.h

EQUAL_AMPLITUDE

Normalize bands by their maximum values. Will result in relatively strong high frequences because the upper constant Q bands have larger bandwidths.

Type

2

EQUAL_ENERGY

Normalize bands by energy. Good when using power spectrum.

Type

1

EQUAL_EUCLIDEAN_NORM

Normalize bands by euclidean norm. Good when using magnitude spectrum.

Type

0