unreal.ContextualAnimCompositeTrack

class unreal.ContextualAnimCompositeTrack(settings=[None, ContextualAnimJoinRule.DEFAULT, [], [[0.0, 0.0, 0.0], [0.0, 0.0, - 90.0], [1.0, 1.0, 1.0]]], anim_data_container=[])

Bases: unreal.StructBase

Contextual Anim Composite Track

C++ Source:

  • Plugin: ContextualAnimation

  • Module: ContextualAnimation

  • File: ContextualAnimTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • anim_data_container (Array(ContextualAnimData)): [Read-Write] Anim Data Container

  • settings (ContextualAnimTrackSettings): [Read-Write] Settings

property anim_data_container

[Read-Write] Anim Data Container

Type

(Array(ContextualAnimData))

property settings

[Read-Write] Settings

Type

(ContextualAnimTrackSettings)