unreal.ContextualAnimCompositeTrack
¶
- class unreal.ContextualAnimCompositeTrack(settings=[None, ContextualAnimJoinRule.DEFAULT, [], [[0.0, 0.0, 0.0], [0.0, 0.0, - 90.0], [1.0, 1.0, 1.0]]], anim_data_container=[])¶
Bases:
unreal.StructBase
Contextual Anim Composite Track
C++ Source:
Plugin: ContextualAnimation
Module: ContextualAnimation
File: ContextualAnimTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
anim_data_container
(Array(ContextualAnimData)): [Read-Write] Anim Data Containersettings
(ContextualAnimTrackSettings): [Read-Write] Settings
- property anim_data_container¶
[Read-Write] Anim Data Container
- Type
- property settings¶
[Read-Write] Settings
- Type