unreal.ContextualAnimSceneBindings

class unreal.ContextualAnimSceneBindings(role_to_actor_map={}, anim_data_index=- 1, anim_start_time=0.0)

Bases: unreal.StructBase

Contextual Anim Scene Bindings

C++ Source:

  • Plugin: ContextualAnimation

  • Module: ContextualAnimation

  • File: ContextualAnimTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • anim_data_index (int32): [Read-Write] Anim Data Index: Desired AnimDataIndex. If INDEX_NONE the Manager will attempt to find the best AnimData to use

  • anim_start_time (float): [Read-Write] Anim Start Time: Desired start time. Only relevant if AnimDataIndex != INDEX_NONE

  • role_to_actor_map (Map(Name, Actor)): [Read-Write] Role to Actor Map: Map with actors to bind to each role in the scene

property anim_data_index

[Read-Write] Anim Data Index: Desired AnimDataIndex. If INDEX_NONE the Manager will attempt to find the best AnimData to use

Type

(int32)

property anim_start_time

[Read-Write] Anim Start Time: Desired start time. Only relevant if AnimDataIndex != INDEX_NONE

Type

(float)

property role_to_actor_map

[Read-Write] Role to Actor Map: Map with actors to bind to each role in the scene

Type

(Map(Name, Actor))