unreal.ContextualAnimTransitionContainer
¶
- class unreal.ContextualAnimTransitionContainer(from_sections=[], to_section='None', force_transition=False)¶
Bases:
unreal.StructBase
Contextual Anim Transition Container
C++ Source:
Plugin: ContextualAnimation
Module: ContextualAnimation
File: ContextualAnimTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
force_transition
(bool): [Read-Write] Force Transition: TODO:: Remove this from here it should be on the EdModefrom_sections
(Array(Name)): [Read-Write] From Sectionsto_section
(Name): [Read-Write] To Sectiontransition
(ContextualAnimTransition): [Read-Write] Transition