unreal.ContextualAnimUtilities
¶
- class unreal.ContextualAnimUtilities(outer=None, name='None')¶
Bases:
unreal.BlueprintFunctionLibrary
Contextual Anim Utilities
C++ Source:
Plugin: ContextualAnimation
Module: ContextualAnimation
File: ContextualAnimUtilities.h
- classmethod bp_montage_get_section_length(montage, section_index) float ¶
BP Montage Get Section Length
- Parameters
montage (AnimMontage) –
section_index (int32) –
- Return type
- classmethod bp_montage_get_section_start_and_end_time(montage, section_index) -> (out_start_time=float, out_end_time=float)¶
BP Montage Get Section Start and End Time
- Parameters
montage (AnimMontage) –
section_index (int32) –
- Returns
out_start_time (float):
out_end_time (float):
- Return type
tuple
- classmethod bp_montage_get_section_time_left_from_pos(montage, position) float ¶
BP Montage Get Section Time Left from Pos
- Parameters
montage (AnimMontage) –
position (float) –
- Return type