unreal.ControlRigExecuteContext

class unreal.ControlRigExecuteContext

Bases: unreal.RigVMExecuteContext

#define DECLARE_SCOPE_HIERARCHICAL_COUNTER_RIGUNIT()

DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: ControlRigDefines.h