unreal.ControlRigRigHierarchyDragAndDropContext

class unreal.ControlRigRigHierarchyDragAndDropContext(dragged_element_keys=[], target_element_key=[RigElementType.NONE, 'None'])

Bases: unreal.StructBase

Control Rig Rig Hierarchy Drag and Drop Context

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigEditor

  • File: ControlRigContextMenuContext.h

Editor Properties: (see get_editor_property/set_editor_property)

  • dragged_element_keys (Array(RigElementKey)): [Read-Write] Dragged Element Keys

  • target_element_key (RigElementKey): [Read-Write] Target Element Key

property dragged_element_keys

[Read-Only] Dragged Element Keys

Type

(Array(RigElementKey))

property target_element_key

[Read-Only] Target Element Key

Type

(RigElementKey)