unreal.ControlRigSnapSettings

class unreal.ControlRigSnapSettings(outer=None, name='None')

Bases: unreal.Object

Control Rig Snap Settings

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: ControlRigSnapSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • keep_offset (bool): [Read-Write] Keep Offset: When snapping keep offset, if false snap completely

  • snap_position (bool): [Read-Write] Snap Position: When snapping, also snap position

  • snap_rotation (bool): [Read-Write] Snap Rotation: When snapping, also snap rotation

  • snap_scale (bool): [Read-Write] Snap Scale: When snapping, also snap scale

property keep_offset

[Read-Write] Keep Offset: When snapping keep offset, if false snap completely

Type

(bool)

property snap_position

[Read-Write] Snap Position: When snapping, also snap position

Type

(bool)

property snap_rotation

[Read-Write] Snap Rotation: When snapping, also snap rotation

Type

(bool)

property snap_scale

[Read-Write] Snap Scale: When snapping, also snap scale

Type

(bool)