unreal.CoordinateSystem

class unreal.CoordinateSystem(x_axis=Direction.LEFT, y_axis=Direction.LEFT, z_axis=Direction.LEFT)

Bases: unreal.StructBase

Coordinate System

C++ Source:

  • Plugin: RigLogic

  • Module: RigLogicModule

  • File: DNACommon.h

Editor Properties: (see get_editor_property/set_editor_property)

  • x_axis (Direction): [Read-Write] XAxis

  • y_axis (Direction): [Read-Write] YAxis

  • z_axis (Direction): [Read-Write] ZAxis

property x_axis

[Read-Only] XAxis

Type

(Direction)

property y_axis

[Read-Only] YAxis

Type

(Direction)

property z_axis

[Read-Only] ZAxis

Type

(Direction)