unreal.CreateControlPoseAssetRigSettings

class unreal.CreateControlPoseAssetRigSettings(outer=None, name='None')

Bases: unreal.Object

Create Control Pose Asset Rig Settings

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigEditor

  • File: CreateControlAssetRigSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • asset_name (str): [Read-Write] Asset Name: Asset Name